^ And you have to get at least 1,200 KO's, which is a pain to try to do without taking too much damage. And the second golden Skulltulas are basically impossible in the twilight princess map. Especially if there are cuccos. But that's not the most laggy level I've ever played. For me it was the level for Link's level 3 gauntlets, the temple of time, with my older brother. It was the only time I ever took damage because of lag in Hyrule Warriors. The only way to stand a chance in levels like those are to level up one character enough so they can kill enemies quickly. If I'm using Link with a level 3 8-Bit wooden sword (more powerful than the Master sword) I can kill the enemies before they do damage to me. But then the levels in those courses are so ridiculously big that you can't stay in one place at any time, running between different missions, your base, and the enemy base is hard enough. The fact that skulltulas only stay around for so long makes it even worse. I've had times where our base has fallen because I'm trying to get the skulltula.